- ...Visual.
- The association
is with a { Visual, screen,
depth } triple. An XVisualInfo is used by GLX functions
since it can be interpreted unambiguosly.
- ...Visual.
- Any rendering
system is free to use the
ancillary buffers as long as it uses them in a manner
consistent with the use by the OpenGL.
Mark Segal
Wed Jan 11 18:38:15 PST 1995